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Old 10-15-2012, 06:05 PM  
Colmike9
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I've been using 3ds Max for 15 years and is by far my favorite.

A couple of random pointers:
Don't optimize too much until you have a good looking base mesh (Unless you're using a poser or other imported model).
Posing is easiest with a bones or biped rig.
Use one good source light and a soft back light, set ambient lighting up a bit more than default, use HDR if available. Too many lights can ruin a scene.
Use a reference image for posing.
If you know how, a light SSS shader for skin works well.

Let me know if you need anything
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Last edited by Colmike9; 10-15-2012 at 06:10 PM..
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