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Beyond Scrum, from Game Development Side
I currently work full time in the game industry , and part time or burn the midnight oil building my small empire of adult sites.
We are always looking at increasing our products and using scrum during production phases of the project that help us get to the end goal. Now before getting back into games I worked full time in Adult for 7+ years and looking back at some of the products I worked on using some of these techniques would of saved me not only time and money. anyhow if you care about this type of stuff, its worth looking at and maybe you can find a way to adapt it to your production cycle. Beyond Scrum: Lean and Kanban for Game Developers I know not entirely adult related but who knows maybe it might spark something for your company that is struggling though these types of processes. |
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