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01-18-2010 02:09 AM |
I feel your pain. I compose music myself (all through midi), have been doing it now for 10 years this month and I just do it for my own sanity, not really to directly share with anyone, because no one I've shared it with understands it and appreciates it. They might like it, but there's not the respect for it that there may be for something they hear on the radio.
There's a certain kind of person that can love any style of music done with any kinds of instruments/sounds or whatever. A big example of style/type that this kind of person might like that the vast majority of people would not is video game music...yes I know, nerd alert! I have a passion for it, even old stuff from NES that most average people would consider "bleeps and bloops", because the actual melodies and harmonies are in my opinion far and above anything in mainstream music. Essentially, I can see past the TEXTURE of the music and appreciate literally anything if the harmonies/melodies are good, and with regard to mainstream music, I've liked some rap songs, some country songs, etc. even though I hate MOST rap songs and country songs simply because on rare occasions, some of those songs are done very well musically.
Video game music though is to today's music what Mozart/Bach/etc. classical music is to early rock stuff. In fact, the most revered video game music composers all compose symphonies and compose their game themes just as seriously as they would any symphony. They're like the hidden Bach's/Mozart's of our time, hidden behind the bleeps/bloops texture of game music and largely unappreciated. Call me crazy, but Final Fantasy 3 for instance is not the experience it is without the amazing music to help create the atmosphere and conjure emotions. Or a better example is my favorite video game soundtrack, Earthbound - an off the wall kind of game with music of just about all genres including some pretty modern music for its time IMO, with the music overall adding to the experience and helping make it a major cult classic SNES game. The sad fact is that an average person would consider it mostly bleeps and bloops, though might say it's interesting. Then in a twist of irony, they will go turn on the radio and hear Billboard #1 hits that are glorified bleeps/bloops *coughLADYGAGAcoughKE$HAcough* but with significantly worse music behind them. There is no excuse for Ke$ha to be a #1 artist...she can't sing for shit without autotune, she's ugly, and the music sucks, but people are addicted to that texture of music right now and simply eat it up.
So yea, I'm one of those few that can appreciate such stuff but I have no friends/family who do too, and in general there's only a very small portion of people that do, almost all of whom are pretty much nerds like me. It would take so much to get into a position to earn money making the music I do that I've pretty much relegated it to a personal hobby of mine for my own amusement. I just do bits here and there when I have time now. I've composed now probably upwards of 400 songs, most of which will probably never be heard by anyone but me, ranging from varied game-style themes to rock songs to trip hop.
So my advice to you is don't give a shit what others think. If you enjoy what you make, it's worth doing it. There's not much that can compare to the pleasure of creating something awesome that you enjoy. If you look at it that way, any money you'd make from it would be a nice bonus, and chances are you'd make more with it having that outlook than if you cared about others' feedback/input/thoughts on your creations.
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