Quote:
Originally Posted by xxxdesign-net
(Post 14433155)
Maybe you missed my post... why no more updates on Darering?
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I couldn't produce games fast enough to chase rebills.
We live in a small town (Eugene, Oregon) and it took a couple years just to get the games we have up now, even reusing a lot of the same players in different games. There was no way I could do weekly, or even monthly, updates. No matter where I advertised or how much I offered.
Combine that with the fact that for some reason on that site selling non-recurring billing resulted in 200% more signups ... it just wasn't cost-effective to keep trying. It's passed the point that adding new games to the tour doesn't increase conversions. It's making more now than ever, despite no updates in over a year.
I cannot understate the difficulty of trying to organize one of these events. I'd run ads in every local paper and post on craigslist. I'd field dozens of calls and emails everyday, not to mention the drunks in the middle of the night. We also offered referral bonuses to try and get people taking to their friends about it.
Of those who agreed to meet for an interview, only a few actually show up. My wife and I would spend hours each week sitting alone at restaurants or coffee shops waiting for people who don't have the courtesy to tell us they've changed their minds ... Then when I call them to find out why, it always turns out their car broke down or they got in an accident. If this were true, then we must be cursed and if you agree to meet us you have approximately a 50/50 chance of crashing on the way there. I'd try to schedule several interviews at the same time, just hoping to meet someone, anyone.
Assuming somebody does show up, and they're not obviously on meth (another big eliminator and waste of time), then we get the paperwork signed and copys of IDs etc and try to work out when they'll be available to play.
Getting six peoples schedules to match is a near impossibility. If only they didn't have to work, go out of town, have concert tickets, etc ... and money isn't as big of a motivator as you'd think it would be.
Here's the really shitty part. After all this, after I've got all the players confirmed and re-confirmed, it's game-night and we've decorated and we're supposed to start at 10pm ... but it's now 11pm and half the players aren't there yet. No calls, the missing people aren't picking up their cells, nothing. And I've got three or four people who've given up their Saturday night (maybe switched shifts, called in sick, skipped a social engagement) and they are expecting to play and might be relying on that check and now they're going home disappointed ... I would say only half the games we planned ever happened. I'd never know for sure until the point where I actually hit the record button.
It was stressful, it stopped being fun, the time invested wasn't worth the fractional increase in revenue, and so I decided to do something different. Which turned out to be a good decision, now that SellYourSexTape has exploded in popularity.