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Welcome to the GoFuckYourself.com - Adult Webmaster Forum forums. You are currently viewing our boards as a guest which gives you limited access to view most discussions and access our other features. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content and access many other special features. Registration is fast, simple and absolutely free so please, join our community today! If you have any problems with the registration process or your account login, please contact us. |
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Discuss what's fucking going on, and which programs are best and worst. One-time "program" announcements from "established" webmasters are allowed. |
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#1 |
It's over there...
Industry Role:
Join Date: Nov 2004
Location: Portugal
Posts: 4,212
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Kids using an apple computer
Pretty awesome the Kids reactions. |
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#2 |
Too lazy to set a custom title
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Join Date: Mar 2006
Location: Argentina
Posts: 25,924
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hahaha, good one :P
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Beautiful And Usable Web Design Creations For The Adult Industry Since 2003
I'm Yuu, Designer and Content Producer Paysites - Affiliate Programs - Dating & Cam Sites - Mainstream Projects - Tube Sites - Banners - Wordpress Themes - NATs integration - Landing Pages Check my Portfolio and Content Production Offers |
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#3 |
你自己去他媽的
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Join Date: Mar 2008
Posts: 23,347
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loll i remember using 586,686 20 years ago
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#4 |
So Fucking What?
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Join Date: Feb 2008
Posts: 22,251
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LOL Good one
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#5 |
No, I am not banned
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Join Date: Nov 2003
Location: ChatGF.com
Posts: 5,345
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The girl liked the game more than flappy bird
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#6 |
It's over there...
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Join Date: Nov 2004
Location: Portugal
Posts: 4,212
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Yeah, I also loved that comment!
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#7 |
Mainstream since 2010
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Join Date: Jan 2003
Posts: 1,327
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He is a bit off on how many of those old cpus you would need to match the smartphones cpu, more like 850 000 than 850.
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Alea iacta est |
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#8 |
fgfdftre6
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Join Date: Oct 2012
Location: In the closet with your dad!
Posts: 6,690
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Back in my day we didn't have them fancy computer things...we had to actually read books and learn things like math.
Just wait for the network to go down or they forget to charge their "smart" phones. Probably won't know how to wipe their won dirty assholes. |
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#9 |
Confirmed User
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Join Date: Aug 2012
Posts: 1,768
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Haha, great!
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#10 | |
( ͡ʘ╭͜ʖ╮͡ʘ)
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Join Date: Mar 2004
Posts: 20,006
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Quote:
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#11 |
Too lazy to set a custom title
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Join Date: Oct 2008
Location: 567721649
Posts: 12,157
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no mouse
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#12 |
Making PHP work
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Join Date: Nov 2002
Location: 🌎🌅🌈🌇
Posts: 20,484
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Make Money with Porn |
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#14 | |
No, I am not banned
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Join Date: Nov 2003
Location: ChatGF.com
Posts: 5,345
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Quote:
In early '80s my father purchased me an 8bit computer (Commodore, not Apple, but was look-alike) with green-tones monitor and no joystick or games (even joystick and games of course it existed already, my father was a little nazi in education). Really, he wanted to get a computer for himself, but to convince the wife of such a big expense (costed 1+ month worth of salary), he found the excuse it was for the me, the kid. I did not asked for this thing or cared to it, but since it was in my bedroom and my father gave up quickly to learn it, I took the big manual and started to read it, copying the "10 input what is your name?, variable; 20 print: your name is: variable" stuff there, since the cynical father purposely did not purchased any game or joystick, so I was left with manual and text interface, at like 8 or 9 years old. Eventually I could code when 12, and been my job until now. Probably if I got a computer with games in first place, no matter if 8bit or modern, I would have loaded games only, and ignored the code part - which is what the native digital kids are doing: click icons very quick. Have to say, coding today it is also easier, except using assembly or C instead of modern languages, we not even had floating point so for divisions had to first multiply (shift >>, really) by 256 both, divide the 2 numbers, then re-divide by 256 the result... that's called fixed point ( http://en.wikipedia.org/wiki/Fixed-point_arithmetic ) , so just to make easy math you had to use integers to simulate floating point it was not easy when writing an own 3d engine (eh no 3d video cards or openGL). In fact you can make a 3d rotating cube with few lines of openGL (ES) in Android java - but not so easy to display same in old computers (check the doom and wolfenstein3d old sourcecode here: https://github.com/id-Software ). Not saying APIs are a bad thing, the opposite, just a guy who code today a rotating cube it needs to know 1% of the things going on - 3 lines of opengl and java - he's called genius but he's 1% of genius if compared with who let rotate a same cube on 20 years ago screens. Eventually not many know this "you 2 both let run a same cube on a screen, so what's the difference" ?
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#15 | |
Mainstream since 2010
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Join Date: Jan 2003
Posts: 1,327
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Quote:
Code:
Program GFY_rant; Procedure Personal_History_Rant; Var Text : String; Begin Text := 'I remember the good old demoscene years, when you realized that you needed to learn advanced math to rotate that damn cube. I did Turbo Pascal code with embedded hex and assembler code for the critical math, using port calls to change the graphic mode of the display and doing graphical outputs via ports in order to speed it up. Back then my nick was iCeBReaKeR, too much William Gibson I guess.... '; Writeln(Text); End; Procedure Old_And_Grumpy_Rant; Var Text : String; Begin Text := 'Looking at the kids today that make software with more or less only API calls and not getting how the systems actually work is sad. What happens in 30 years when all the developers that are able to code for real are retired?'; Writeln(Text); End; Begin Personal_History_Rant; Old_And_Grumpy_Rant; End.
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Alea iacta est |
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#16 |
No, I am not banned
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Join Date: Nov 2003
Location: ChatGF.com
Posts: 5,345
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In the demo scene ( http://en.wikipedia.org/wiki/Demo_(c...r_programming) ) , ( http://en.wikipedia.org/wiki/Demoscene ) , as well as crack one (bad of me I was just a kid), my nick was Randy.
Here my crack intro, date 1993, the 3d glenz vector ran on 8Mhz 16bit cpu (no fpu): My trainer menu, also 1993, not so overkill but to cheat games it was cool: The above was done 100% in assembly ( http://en.wikipedia.org/wiki/Assembly_language ) sending bits to video and audio chipsets, no any API or operating system calls (except one at start to freeze OS and take over), no high level languages like C or Pascal, or it was too easy (really, because it was too slow running). By the way 8Mhz and 16bit is already quite powerful, relatively to Apple ][ and c64. Below an example of C64 demo (not mine), that's 1Mhz 8bit, 64kb RAM: Most of the people into this is born between 1970 and 1985, unlikely later. I am sure the today's kids generation will be cool at something else that will be as much useful.
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#17 | |
Mainstream since 2010
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Join Date: Jan 2003
Posts: 1,327
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Quote:
![]() ![]() ![]() ![]() I hope kids today get there act together, but while many of them are smart, very few have the patience required to succeed in the more advanced fields of science.
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Alea iacta est |
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#18 |
No, I am not banned
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Join Date: Nov 2003
Location: ChatGF.com
Posts: 5,345
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Don't understimate the asperger syndrome and autism superpowers.
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#19 |
Videochat Solutions
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Join Date: Aug 2004
Location: Canada
Posts: 49,023
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In one way, computers were alot more fun back then. You had to learn how to program to make it do anything which forced me and a bazillion other kids to really learn because except for the hardware, the computer came with nothing at all except maybe an operating system or good old' Basic on ROM. In another way computers today are fun too because they come with so much stuff.
I think I will dig up my old TRS-80 Model one and play with it a while...!
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